11a1 Death Knight: Death Knight new skills are added all the new job skills, limited space, introduced two representative rune weapon to strengthen the efficiency of your Rune Sword, immediately activate all types of runes, and have 25 points Runic Power. 5 minutes cooling the king summoned the most powerful army of ghouls army to fight for you. Ghoul will be poured into the target area, ridicule and attack any possible target. Army of the dead in the boot,cheap wow gold, you will reduce the harm done, an amount equal to your chance to dodge and parry chance combined. 20 minutes cooling needs of a 3 Series Rune. Druid: Savage Roar Finishing move that causes your attack power by 40%. Per combo point Lasts Time: 1:00: 14 seconds 2 points: 19 seconds 3 points: 24 seconds 4 points: 29 seconds 5 points: 34 seconds nourish Heals a friendly target 1883-2187 Life Points. If there is a target who you cast Rejuvenation, or Lifebloom effect healing, nourishing effect will be increased by 20%. 1.5 sec cast, 18% of base mana (Druid rapid treatment) Hunter: Lethal Shots trying to hurt the end of the target, causing fire to launch a long-distance 200% weapon damage plus [Ranged Attack Power * 0.40 + 410] damage . Kill Shot can only be the target of no more than 20% of the value of life used. Level 2: Requires Level 75 [Ranged Attack Power * 0.40 + 500] point of additional damage Level 3: Requires Level 80 [Ranged Attack Power * 0.40 + 650] point of additional damage master’s command to make your pet attempts to remove the target body All the fixed body and movement impairing effects, and enable them in the next 4 seconds immune to all similar results. (You can use small free movement of teammates) frozen ice arrows fired arrows at the target location to place a freezing trap, so that the first exposure to the trap of the enemy frozen in place, preventing any movement of the target,aoin kinah, for 20 seconds. Any damage will break the ice. Trap for 1 minute. The same time can only place a trap. (Remote control skills can be looked at is the deep end of the shrink version of the Master course requires skill to consider early release amount.) 1653 Master Addict ball of ice to the enemy fired a bunch rockets, resulting in 629-731 point of spell damage, and to target movement speed reduced by 40% in the next 9 seconds, 60 points will result in additional spell damage. If the target is more vulnerable to Frost damage, this spell will cause Frost damage instead of fire damage. Level 2: Requires Level 80,722 to 838 damage, 90 additional damage (this skill will be the Wrath of the Lich King in the main output of the Master RAID skills.) Places at once near the caster to create three of the caster’s image, these Mirror Master can cast and attack the enemy. For 30 seconds. (This skill has been NERF,wow gold safe, mirror damage was decreased, and call three dwarf jewelry similar to voodoo, from the confusion is the role of the main avatar) Paladin Holy Prayer in 15 seconds to restore 25% mana,wow gold kaufen, but you treatment reduced by 20%. (Knight version of the wake, although smaller than the amount back to the Master of magic, but this skill takes only a minute of cooling) just use Shield Slam Shield target, causing the equivalent of an additional block value of your 300 points of holy damage. This spell causes a high amount of threat. Level 2: level of 80,400 points required additional damage (Knight as a tank skill, high-hatred) Holy Shield every time the target will take damage when you get holy shield of protection, the effect will absorb 500 damage, and St. Knight Flash of Light spell critical strike chance by 50% for 6 seconds. This effect can only occur once every 6 seconds. Holy Shield for 30 seconds. Pastor soul withered in the target around the explosion caused by a Shadow spell, around the target within 10 yards per second to all enemies causing 183-197 Shadow damage for 5 seconds. Level 2: Requires Level 80,212-228 damage / sec (This skill has a good visual damage is also good, but similar to the target and the seed itself does not hurt) hymns recited a hymn, to within 15 yards around 10 nearest the enemy to a standstill for 20 seconds, and around 6 seconds treatment within 15 yards from the nearest friendly target 10 348 Life Points. Enemy targets in the affected period of paralysis and paralysis within 3 seconds after the end of the damage will be reduced by 40%. Damage will break the paralysis of all the target effect. (Strong control skills groups lose their battle with groups of treatment are available) the current squad thieves blackmail or blackmail team members to be your goal. Your next attack and in the next 6 seconds of threat generated by all the actions will be transferred to the blackmail target. Also in effect for the duration, blackmail target will increase the damage caused by 15%. (Looks like a ……) Fan Dance around immediately to all targets within 8 yards throwing weapons, causing 100% weapon damage. (Non-end skills, 50 energy) 120e lava burst shaman to target launch Pentium lava, resulting in 1012-1290 Fire damage. If the target body there is the effect of your Flame Shock, Lava Burst will consume the effect of making the second lava burst will cause crit. Level 2: Requires Level 80,1192 to 1518 damage (you can be seen as the soul of the shaman’s Sunburst or fire, but this skill is only 2 sec cast) Hex the enemy into a frog. In this form, the target can not attack or cast spells. Damage to the target may be interrupted by black magic effect. Witchcraft effect lasts 30 seconds. At the same time, a target can only use black magic. Only on Humanoid and Beast cast. (Can not return to the blood as sheep) Warlock Shadow Flame cone of positive caster causes the target range 520-568 Shadow damage, and the next eight seconds in a 544-point extra fire damage. Level 2: Requires Level 80,615 to 671 direct damage, 644 sustained injuries (very tasteless skills, did not hurt any additional effect of pure skill, good copy with AOE.) Method 2 skill points array matrix is called a circle One is the transmission transfer is instantaneous 30-second CD must have a call out of the circle can use. Call the circle takes 0.5 sec cast. No CD, that you can always change the location of a new law called the circle array after calling the front call the circle disappears. Call the circle there is 6 minutes. Another transmission distance and the distance to the circle at 40 yards in 10 seconds recovery fury warrior to restore 30% of the value of life. When you are in the heat of anger can be used when the skills and the skills of anger would have consumed the effect and make you not be able to get irritated during the recovery effect. Enemy weapons and throwing weapons delivery to the target, causing [1 + Attack Power * .50] damage (the damage by the attack strength bonus). This skill will produce a high amount of threat. (Icons and KLZ out that weapons can be delivered the same Oh, remote pull strange skills)